Types of gamification

Types of gamification
There are three groups of gamification depending on its main objectives.

External gamification
They are gamification practices focused on marketing, sales, engagement, etc. The target audiences for these strategies are customers or potential customers.
 
An example is Nike +, a mobile application that allows you to record the disances, speeds and calories burned when you go out running. You can share this data online with the Nike + community.

Where you can interact with other users, set goals, participate in challenges ... Thanks to this application, Nike achieves greater user loyalty towards its brand.

Internal gamification
It can be used internally in an organization to motivate its employees. These campaigns are usually focused on Human Resources, productivity improvement or crowd sourcing. 

For example, Microsoft developed a internal gamification campaign. Workers could participate voluntarily in the game, correcting Windows 7 linguistic errors in the language of their geographical area. This not only got the workers to become more involved with the company and to get out of their more routine tasks. Otherwise it started a competition between Microsoft offices.

Gamification to change behaviors

Gamification can also be used to reorient the customs of social groups in favor of a social cause or a business objective. It is used in areas such as health, sustainability, environment, personal finance, education, etc.

Thanks to gamification we can motivate people to perform certain actions or adopt certain behaviors that without this type of approach could be more difficult to assimilate. However, it is important to train to implement a successful Gamification strategy.

An example of behavior change through gamification is BBVA Games. A game incorporated into the online banking service of this entity. The objective of the bank is for its users to start doing their banking actions through the Internet instead of always going to the branches. The system is very simple; you enter the web, accept a challenge, do it, earn points and therefore enjoy a prize. Thanks to this strategy of gamification, they make the user familiar with the use of online banking and the branches are less saturated.

Recuperado de http://noticias.iberestudios.com/tipos-gamification-casos-practicos-ejemplos/

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